Advanced level
Music & Instruments: Advanced Level
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sound design
[saʊnd dɪˈzaɪn]
mixing
[ˈmɪksɪŋ]
mastering
[ˈmɑːstərɪŋ]
frequency
[ˈfriːkwənsi]
equalization
[ˌiːkwəlaɪˈzeɪʃn]
compression
[kəmˈpreʃn]
limiter
[ˈlɪmɪtə]
dynamic range
[daɪˈnæmɪk reɪnʤ]
reverb
[ˈriːvɜːb]
delay
[dɪˈleɪ]
chorus effect
[ˈkɔːrəs ɪˈfekt]
distortion
[dɪsˈtɔːʃn]
saturation
[ˌsæʧəˈreɪʃn]
transient
[ˈtrænziənt]
attack
[əˈtæk]
release
[rɪˈliːs]
sidechain
[ˈsaɪdʧeɪn]
stereo image
[ˈsterɪəʊ ˈɪmɪʤ]
panning
[ˈpænɪŋ]
gain staging
[geɪn ˈsteɪʤɪŋ]
noise floor
[nɔɪz flɔː]
signal chain
[ˈsɪgnəl ʧeɪn]
overdrive
[ˈəʊvəˌdraɪv]
amp modeling
[æmp ˈmɒdəlɪŋ]
synthesis
[ˈsɪnθəsɪs]
oscillator
[ˈɒsɪleɪtə]
waveform
[ˈweɪvfɔːm]
filter
[ˈfɪltə]
envelope
[ˈenvələʊp]
modulation
[ˌmɒdjʊˈleɪʃn]
sequencer
[ˈsiːkwənsə]
arpeggiator
[ɑːˌpeʤɪˈeɪtə]
polyphony
[pəˈlɪfəni]
monophonic
[ˌmɒnəˈfɒnɪk]
tuning
[ˈtjuːnɪŋ]
intonation
[ˌɪntəˈneɪʃn]
tempo
[ˈtempəʊ]
time signature
[taɪm ˈsɪgnəʧə]
polyrhythm
[ˈpɒlɪˌrɪðəm]
syncopation
[ˌsɪŋkəˈpeɪʃn]
counterpoint
[ˈkaʊntəˌpɔɪnt]
voice leading
[vɔɪs ˈliːdɪŋ]
arrangement
[əˈreɪnʤmənt]
orchestration
[ˌɔːkɪˈstreɪʃn]
instrumentation
[ˌɪnstrʊmenˈteɪʃn]
timbre
[ˈtæmbə]
texture
[ˈtekstə]
dynamic contrast
[daɪˈnæmɪk ˈkɒntrɑːst]
crescendo
[krəˈʃendəʊ]
decrescendo
[ˌdiːkrəˈʃendəʊ]
articulation
[ɑːˌtɪkjʊˈleɪʃn]
phrasing
[ˈfreɪzɪŋ]
virtuosity
[ˌvɜːʧʊˈɒsɪti]
improvisation
[ˌɪmprəvaɪˈzeɪʃn]
modal
[ˈməʊdl]
scale
[skeɪl]
chord voicing
[kɔːd ˈvɔɪsɪŋ]
harmonic tension
[hɑːˈmɒnɪk ˈtenʃn]
resolution
[ˌrezəˈluːʃn]
mix engineer
[mɪks ˌenʤɪˈnɪə]
mastering engineer
[ˈmɑːstərɪŋ ˌenʤɪˈnɪə]
studio session
[ˈstjuːdiəʊ ˈseʃn]
session musician
[ˈseʃn mjuːˈzɪʃn]
click track
[klɪk træk]
overdub
[ˈəʊvədʌb]
takes
[teɪks]
editing
[ˈedɪtɪŋ]
quantization
[ˌkwɒntɪˈzeɪʃn]
audio interface
[ˈɔːdiəʊ ˈɪntəfeɪs]
monitoring
[ˈmɒnɪtərɪŋ]
room acoustics
[ruːm əˈkuːstɪks]
reference track
[ˈrefərəns træk]
signal processing
[ˈsɪgnəl ˈprəʊsesɪŋ]
soundstage
[ˈsaʊndsteɪʤ]
mix balance
[mɪks ˈbæləns]
loudness
[ˈlaʊdnəs]
headroom
[ˈhedruːm]
harmonics
[hɑːˈmɒnɪks]
tonal balance
[ˈtəʊnəl ˈbæləns]
psychoacoustics
[ˌsaɪkəʊəˈkuːstɪks]
soundscape
[ˈsaʊndskeɪp]
dynamic automation
[daɪˈnæmɪk ˌɔːtəˈmeɪʃn]
parallel compression
[ˈpærəlel kəmˈpreʃn]
frequency spectrum
[ˈfriːkwənsi ˈspektrəm]
phase
[feɪz]
phase cancellation
[feɪz ˌkænsəˈleɪʃn]
latency
[ˈleɪtənsi]
bit depth
[bɪt depθ]
sample rate
[ˈsɑːmpl reɪt]
audio rendering
[ˈɔːdiəʊ ˈrendərɪŋ]
midrange
[ˈmɪdreɪnʤ]
low end
[ləʊ end]
high end
[haɪ end]
harmonic distortion
[hɑːˈmɒnɪk dɪsˈtɔːʃn]
multiband compression
[ˌmʌltiˈbænd kəmˈpreʃn]
mix translation
[mɪks trænzˈleɪʃn]
loudness target
[ˈlaʊdnəs ˈtɑːgɪt]
transient shaping
[ˈtrænziənt ˈʃeɪpɪŋ]
bus processing
[bʌs ˈprəʊsesɪŋ]
Frequently Asked Questions
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